Global Creative Media Platform.

Monrix

obama

I´m a graphic designer, freelance illustrator and typography class assistant. Airguitarist, professional wii tennis player, shoe addict, french bulldogs lover, obsesive cookie-baker, and groundhog at nights.

Links:

Website: www.monrix.com
Twitter: www.twitter.com/monrix
Facebook: http://www.facebook.com/pages/Monrix/131580850222622?ref=ts
Flickr: http://www.flickr.com/photos/monrix

2006

JANUARY|MAY [ILUSTRATION] Illustrated a book called “Historias de cintillo” for Atento S.A. Santiago, Chile

MARCH|TODAY [SCHOOL] Started to study Graphic Design at Diego Portales University.

MAY [WORKSHOP] Attended a modular type workshop lectured by Miguel Hernández at the 2nd typography biennial.

2007

SEPTEMBER [WORKSHOP] Attended a poster workshop lectured by Sebastian Kubica (Poland) at faad, UDP.

2008

APRIL|MAY [INFORMATION DESIGN] Designed instructions for machinery at Computershop.

MAY [WORKSHOP] Attended a poster workshop lectured by Alejandro Magallanes (Mexico) at faad, UDP.

MAY [BIENNIAL] Helped at the organization 3rd typography biennial.

OCTOBER [ILLUSTRATION] Participated at the “oddinary exhibit” colective expo. Melbourne, Australia.

NOVEMBER|DECEMBER [GRAPHIC DESIGN]Designed thesis material, and graphic consultation for Sociedad Médica Escobedo Ltda.

2009

APRIL|TODAY [ILUSTRATION] Started illustrating for CTRL+P.

MAY|NOVEMBER [GRAPHIC DESIGN] Head Designer at monito diseño.

JULY [ILUSTRATION] Collaboration made for pinkit.cl.

AUGUST|TODAY [GRAPHIC DESIGN] Assistant teacher at typography lectures at faad, UDP.

AUGUST [LECTURES] Attended Súdala, design lectures.

AUGUST [WORKSHOP] Attended a character design workshop lectured by DGPH (Argentina).

SEPTEMBER [ILUSTRATION] Made a series of illustrations for Microsoft Chile.

OCTOBER|JULY [ILUSTRATION, INFORMATION DESIGN] Worked at the infographics section, and illustrated for La tercera newspaper.

DECEMBER [CONTEST] Won packaging design contest hosted by sugar company IANSA.

2010

FEBRUARY|TODAY [GRAPHIC DESIGN] Helped designing at chileayuda.com a website created after the earthquake.

APRIL [ILUSTRATION] Appeared in illustration magazine Nuve. Argentina

JULY [GRAPHIC DESIGN] Designed posters for 192.cl events.

JULY [INFORMATION DESIGN] Designed a series of infographics for online newspaper El mostrador.

JULY [INFORMATION DESIGN] Designed a series of infographics for Que pasa magazine.

JULY|JANUARY [GRAPHIC DESIGN, ILLUSTRATION] Designed and illustrated an online app for speakloud, made for children to learn english.

AUGUST [LECTURES] Attended Súdala, design lectures.

AUGUST [EXHIBITION] Participated on the Súdala exhibition with personal project 140in140.

SEPTEMBER [ILUSTRATION] Made a series of illustrations for Sernac brochures.

SEPTEMBER [GRAPHIC DESIGN] Designed a poster for an GC Records event. Las Vegas, USA

SEPTEMBER|TODAY [ILUSTRATION, GRAPHIC DESIGN] Working for event producers Club Fauna, designing posters and associated materials for events.

SEPTEMBER|JANUARY [ILUSTRATION]Working on a series of illustration for proyect Veoleo.
OCTOBER [ILUSTRATION] Made a series of illustrations for Habia una vez magazine.

DECEMBER [ILUSTRATION] Made an ilustration for the xmas mailing of online newspaper El Mostrador

2011

JANUARY [DESIGN] Designed an advertising book for assurance company.
FEBRUARY [DESIGN] Working as a graphic designer at GRM.

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Miklos Kiss

P1030036

I am a Hungarian freelance designer and artist. I worked on projects in architecture, fineart, design, graphic design, typography.

Born 1981.09.19. in Dunaújváros, HU

EDUCATION

2002-2006
Hungarian Academy of Fine Arts, Teacher Department

2003-2006
Hungarian Academy of Fine Arts, Painting Department

2001-2003
Hungarian Academy of Fine Arts, Graphics Department,

2000-2001
School of Art and Design, Budapest

1996-2000
Secondary School of Fine and Applied Arts, Budapest, Graphic Designer Faculty

AWARDS
2010
Prize awarded by the city of Dunaujvaros

2009
Budapest airport’s Competition on the Signage Concept of the new Terminal 2.

2007
Prize of the best pavilion at Bibliobraz International Book Fair in Moscow – together with Zsombor Kiss
Essl Award, Special Invitation

2006
Award of the Hungarian Ministry of Communication and Informatics

2005
Award of the Hungarian Ministry of Communication and Informatics
Republican Felowship

2004
Ludwig Prize

2003
Barcsay Jenő Prize
Székely Bertalan Prize

2002
Glatz Oszkár Prize

GROUP EXHIBITIONS (selection)

2009
Hungarian Design Award, Museum of Applied Arts, Budapest

2007
Essl Award Winners, Essl Museum, Klosterneuburg/Wien, A
Essl Award Night, Ludwig Museum (Museum of Contemporary Art), Budapest

2006
“Meister und Studenten”, Maurer Dóra’s students exhibition, Collegium Hungaricum, Wien
“The Way, 1956″, memory exhibition, Kunsthalle, Budapest

2005
Light simposium, installations with Szigeti Gábor Csongor, Eger, Hungary
POSZT festival, the Hungarian Academy of Fine Arts exibition, Pécs, Hungary
International artcamp exibition, New Cultural House, Csíkszereda, Romania

2004
“Mosaic” – Annual Exibition of the Institute of Contemporary Arts, Dunaújváros

2003
Exhibition organized for the aniversary of Barcsay Jenő’s birthday, Barcsay Hall, Hungarian Academy of Fine Arts
“The Circle” – big size painting put on the floor at the Millenare Park, Budapest
Adam, Eva – installation with Szigeti Gábor Csongor at the Millenare Park, Budapest

SOLO EXHIBITIONS (selection)
2006
“TRUNKS”, Intercisa Museum, Dunaújváros

BIBLIOGRAPHY

2010
Magic Packaging, Designerbooks, Hong Kong
Magic Branding, Designerbooks, Hong Kong

2009
Hungarian Design Award, exhibition catalogue, Hungarian Design Council
2007
Essl Award 2007, exhibition catalogue, Essl Museum

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Eric Bellefeuille

Eric-Bellefeuille-China-Doll

I have a great interest in graphic design (vector arts, illustration, motion grpahics and photo montage), cartoon (manga, japan animation, Warner Brother, Hanna Barbara classics and Cartoon Network), computer and console video games, board games (Ad & D, Mage the ascension, Dead Lands, Call of Chtulu, Warhammer, Star Wars, Cyberpunk), Miniatures games (Star Wars and Ad & D), photography,
typography and anything creative as well as music (techno, ambient & jazz), movies (science-fiction, horror), fly fishing, volleyball,
swimming and football.

I have over 11 years of experience in the multimedia industry including web agency, mobile social networking application development and video game companies (psp, ps2, ps3, xbox 360, wii, pc and mobile). Furthermore, in the last year and a half I have been directly involved as an Art Director Presentation at Eidos Montreal working on Deus Ex Human Revolution.

Social Network links:

Facebook
Linkedin
Twitter
Behance

Work Experience

Art Director – Presentation Eidos – Montreal
May 2010 ~ Present
Deus Ex Human Revolution on PC, Xbox 360 and PS3 My everyday task is to direct the overall UX, User Interface presentation for DX Human Revolution and also support the cinematic department for 2D motion graphic developpement.

Artistic Director / Senior UI Designer (MMO studio)
August 2008 ~ April 2010
Monkey Quest – Online PC MMO Artificial Mind & Movement As Artistic Director, my daily tasks involved directing the 2D & 3D artists on our MMO team as well as maintaining our Creative Director vision on Monkey Quest. I was also directly involved in the online user experience strategy (web portal development) as well as the development of the user interfaces in general in the studio. Equally, my tasks encompassed the creation of several pitches and client presentations. To date, I’ve participated in the development of three MMO projects, two of them on a Flash platform and Monkey Quest on Unity web based platform.

2007 – 2008
Senior UI Designer
Artificial Mind and Movement (A2M)
As a Senior UI Designer my daily tasks consisted of developing and supporting the implementation of all the graphic elements needed for the creation of interface designs for the PS2, WII, PS3 and Xbox 360 based A2M games. The creation of event based presentations and the marketing presence of the company also feel under the responsibilities assigned to me. I have also been direclty involved with Scaleform 2.X development in our team and know the limititation of the platform. My skills were also often requested by the sales department at A2M for the production of documents and style guides for various new IPs and pitches. Here is a list of the larger projects I was involved in: High School Music Hall, Spiderman PSP, Power Rangers PSP & PS2, Indiana Jones PS2 & Wii, Wet Xbox 360, Ironman PS2, PC & Wii, Kung Fu Panda Wii.

April 2008 ~ August 2008
Senior UI Designer
Ubisoft Montreal – Splinter Cell Conviction Project
As a Senior UI Artist my daily tasks consisted of developing and supporting
the implementation of all the graphic elements needed for the creation of
the single player and multiplayer interface designs for the upcoming Splinter
Cell Conviction on XBox 360. I have also been direclty involved with
Scaleform 2.X development in our team and know the limititation of the platform.

2005 ~ 2007 (2 years)
Senior Mobile UI Designer
OZ Communication Inc
My main responsability was to support all the graphic design development and
assist the information architecture department in the R&D process for all OZ
Communications clients. Here is the list of OZ Communications clients i have
been involved with: Pantech, Samsung, Blackberry, Motorola, Nextel, Nokia, LG,
Sony Ericsson, Imode, Bougues, AOL, AIM, ICQ, MSN, Yahoo! AT&T, Alltel, Axcess,
Bell, Fido, Rogers, Cingular, Dobson, Helio, Orange, Moviestar, O2, American
Greetings, Telefonica, Sprint, T-Mobile, Virgin Mobile, Wanadoo and more.

May 2002 ~ May 2005 (3 years 1 month)
Creative Director
Generation Multimedia
As a Creative Director, my everyday tasks inlcude the creation of user interface and all associated front end requirements, building information logic by segmenting the clients’ content properly,optimising the web usability and typographical hierarchy, establishing good branding approaches, listening to the client and developing integrated solutions based on their needs as well as assisting the sales department by presenting, educating and challenging the clients on their interactive project. I am also in charge of educating and informing the client on the new web standards of today. Here is a list of the clients I am working with right now: Mont Saint-Sauveur International, Pay Systems, Mikes Restaurants, Jay Peak Resort, Alyeska Resort, Immunotec Research, Restaurants Queue de Cheval, MBCO MontrÈal Boulangerie, Chronogen-Inc, Les Restaurants Nickels, Mont Avila, 40 Westt, Montreal Children Hospital, Kidney
Fundation, Ski Vermont Association, Pinacle, Liquid Boardwear, and more…

2001 ~ 2002 (1 year)
Senior Web Designer
K-OS Multimedia
At K-OS Multimedia my work was to create a full user experience for a broad range  of clients. E-commerce, pharmaceutical, retail, fashion and non profit organisation were just a few of the types of website I used to build for K-OS Multimedia. Here is a list of clients I worked on at K-OS Multimedia: Futureshop, Les …piciers MÈtro, Reitmans, Yellowbox, Mikes Restaurants, RW & Co, Ernest, Madison Square Garden, Laura, La Senza.

2000 ~ 2001 (1 year)
Web Designer
Microcell i5
At Microcell I was assigned to the redesign the user experience for Fido.ca V3.0. I was involved the creation of all the scenarios and information architecture for the section called Myfido and also worked on the business vs customer segmentation. Myfido is a fully customizable user experience where the client can update their account, their phone plan, pay their bill online and also access private information for the mail and text messaging account along with many other features.

1999 ~ 2000 (1 year)
Art Director
Catalpa Design
My responsibilities as an Artistic Director at Catalpa Design included leading a group of graphic designers while ensuring the artistic quality of various print projects (corporate brochures, packagings, standees, sell sheets, corporate branding, posters, media kits, etc.) for numerous clients. Here is a list of the various projects I directed: Bristol Myers Squibb, Merck Frosst, Ricard, Finlandia, Lactantia, Reynolds, Carling, Boiron, Frisco Bay,Aquastar, Sealtest, Hilary Hardley.

1997 ~ 1999 (2 years)
North American Studio Offline Manager
Ubisoft Entertainment
My tasks as studio manager included the production of all English and French packaging for the North Amercian Market for all Ubi Soft games. I was also involved on a daily basis in dealing with the offices located in other countries (14 countries) in the gathering of all the creative materials as well as sharing all print Materials with other studios. My mandates included packagings, instruction manuals, displays for events like E3, corporate material, making artwork for the front end packaging, dispatching works with 3D modelers and 2D illustrators for the overall marketing initiatives for new video game products and also challenging ideas from the artist. I was also the one responsible for leading 3rd party providers for the technical aspect with printers to ensure that the work flowed properly and without any incidents during the production of printing pieces (varnish, hot stamping, dielines, press validation, saturation and color quality on the final pieces).

 

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